Using HPP3 shift firmness to compensate for screenless MAF?
J
J
Purely asking if using the HPP3 shift point firmness could compensate for why a lot of guys are having problems using ported/descreen MAFs
Purely asking if using the HPP3 shift point firmness could compensate for why a lot of guys are having problems using ported/descreen MAFs
At WOT there should be full pressure applied. At part
throttle there are shift adaptation tables that allow a
very lazy shift and what the ported MAF does, is fool
you into using the low load, laziest setting when you
are applying substantial power through the shift. There
are several layers to "firmness". There is the base line
pressure, mechanical. Then this is down-regulated by
the PWM regulator. The PWM applied line pressure is
controlled by the PCM and the PCM "learns" how much to
apply by the "shift adaptation" process; there is a table
of how much time is "allowed" for a shift under various
loads/RPMs, and the PCM learns to just barely make it.
If the HPP3 zeroed those time values then it would always
shift hard at max PWM pressure. But I don't know what
the HPP3 does for "firmness", PWM max or the adaptation
or some combo or whatever. I know the Predator zeroes
the shift adaptation cells if you jack the shift time setting
negative, and has a separate "****" for the max PWM line
pressure.
Descreened should be a minor change to MAF fidelity
unless you have a very crooked intake tract. Ported is
the big error. 'Vettes and trucks have more of a bend,
hence airflow bias across the tract, than F-bodies.
I would certainly go with HPTuners over the retail price
of any handheld. Especially if you already own a laptop.
Used, there's a stronger temptation to get by on the
cheap - but from the look of the mod list you're willing
to pay to play, so pick a game you can win.
The alternative I could find that I could afford... (bought it for only $100- used)

