what 0-60 time do you get on stock f-body
#1
what 0-60 time do you get on stock f-body
Well we have to be honest now fellas,
I tried to time my car (very unscientific like) and was kinda dissapointed when I realized how much my clutch sucks without the drill mod . Anyway let me know how you faired with details EG: trans type, Traction controll, Mods.
I tried to time my car (very unscientific like) and was kinda dissapointed when I realized how much my clutch sucks without the drill mod . Anyway let me know how you faired with details EG: trans type, Traction controll, Mods.
#4
Joined: Dec 2001
Posts: 12,824
Likes: 27
From: Central Indiana Honors: 4th grade spelling bee contestant
Go to a dragstrip to get an accurate 0-60 time. They actually have 60 ft. & 660 ft. timers that you can get a good average 0-60 time from....
#6
Originally Posted by y2k_ta
Go to a dragstrip to get an accurate 0-60 time. They actually have 60 ft. & 660 ft. timers that you can get a good average 0-60 time from....
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#11
0-60 is a horrible measure of a cars performance. Any high performance car on street tires will most likely spin them at some point, thus ruining the 0-60 time.
60' ft time is a good measure of a car's traction and acceleration though.
60' ft time is a good measure of a car's traction and acceleration though.
#14
0-60mph is the standard most magazines use to measure a car's acceleration performance. I would like to know how my car stacks up to all those new cool cars that only have 0-60mph times.
#15
Look, 0-60 is all about the driver and traction. The magazines say our cars stock will do 60 in about 5 seconds. With different drivers and conditions that number could variate from 4 to 6 seconds. Better tires, and a good driver, possible sub 4 seconds. Crappy driver, no traction you're looking at 6 seconds. Too many variables.
#16
5.2X on street tires on a real street (not prepped track) with a good amount of spinning, stock. My G-tech doesn't get as much use as it should, but you'd be surprised how hard it is to find a good spot to use them.
#17
Ask and ye shall receive! Get our your best timeslip and enjoy.
Anyone remember y=ax^2 + bx + c from physics class?
http://home.earthlink.net/~vortmax96/Z28/0-60time.xls
Anyone remember y=ax^2 + bx + c from physics class?
http://home.earthlink.net/~vortmax96/Z28/0-60time.xls
#18
Originally Posted by ChevyWeatherman
Ask and ye shall receive! Get our your best timeslip and enjoy.
Anyone remember y=ax^2 + bx + c from physics class?
http://home.earthlink.net/~vortmax96/Z28/0-60time.xls
Anyone remember y=ax^2 + bx + c from physics class?
http://home.earthlink.net/~vortmax96/Z28/0-60time.xls
It gave my race car a 0-60 of 1.682 seconds woohooo
#19
haha...that is a cool little formula. Mine calculated out to be 0-60 in 5.6 seconds (I guess thats because I got a 2.31 60' time ) I have concluded that I suck at driving a stick...especially by looking at my 1/4 mile time
Last edited by YoungGunLs1; 11-03-2006 at 08:59 PM.