Adjusting compression and rebound
A lot of times guys with 6 speeds focus on the 60' too much and launch the car with too much bite in the suspension where it dead hooks and hits the 60' hard but the nose drops and it loses wheel speed after the 60'. Basically you want the RPM's to stay up in the engine's power band until the tire stands up from the wheel speed you've generated.
This will be fastest to the 330' and ultimately down track.
On the tire pressure vs. shock settings you need to go by what your go-pro is telling you. If the tire is distorted badly and wadded up, add pressure.
That said, you can control how badly the slick gets wadded up with compression in your shock settings as well.
It's all a fine line and there is no blanket statement that will get you down the track.
radial are lot different the slicks, I was almost at the end the the rear shock range, full stiff comp or 2-3 clicks from. To have the rim push the tire into the pavement, didn't make sense to me at 1st, but some people told me to look at it like that. and kept the rebound loose, so it keeps weight on the tire after the hit, thats when it was spin a few feet out. thats with having you LCA angle to much so it unloads to much after the hit too.
I might be wrong, but I remember being told you know you went to far when to get wheel hop. I never got my car to do it, but only did it a few times on drs. And I had the SA forn strange shocks, the drag race ones, that I believe are set on firm compression. So every time I got the car work with it aggressive... the 2step over 6K on DR (its easier to have the suspension OK 2step 5-5,000 and get 1.5s thats good. cam only you not making a ton of power, and the motor is gona get pulled down a little so you have a bigger window of it working. But to have them not just blow away turned up to 6300-6500 making the more power, and more inertia in the clutch. you had get everything to work right.(1.4s, 1.45 best) It would hit get them planted yank them a bit, and get weight on them, and not unload them thu 1st gear getting the car moving. But the front end would bounce a few times, it looks stupid but it worked. thats why I got better afco DA now but haven't made any passes on dr is a while.
also dont be afraid to add weight to the back. only time I get the car to run 10.6s on DR was adding weight (think 75#s) on the rear end, and the tank full. And 10.8s street mode, driving it to and from was with the tank full, I dont think I had any weights on the car.
Just concentrate your efforts on making the 330' quickest. That will be a combination of the right amount of wheel speed(the "right" amount will actually have a good bit of tire slip/spin in it but this is what you want to develop wheel speed with a slick) and 1-2 shift and how quick you can bang that next gear.
Now that doesn't mean to ignore the 60' altogether, but it is not the single most important piece of the puzzle. 330' tells it all.
Last edited by Sales@Tick; Aug 20, 2013 at 10:39 AM.
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I might be wrong, but I remember being told you know you went to far when to get wheel hop. I never got my car to do it, but only did it a few times on drs.
also dont be afraid to add weight to the back. only time I get the car to run 10.6s on DR was adding weight (think 75#s) on the rear end, and the tank full. And 10.8s street mode, driving it to and from was with the tank full, I dont think I had any weights on the car.
That's another interesting point about weight in the rear, I notice on the street it seems to hook better with my subs in, I'll try leaving them in at the track the next time they are around the weight you mentioned.
It did spin on the 1-2 yes. That's a 3800lb. car with a Iron block 408, AFR 225's, V.1 Polluter cam, Fast 90 and a 175 shot.
I've got a 2 step and linelock waiting to be installed, didnt determine what rpm might work best on the launch yet. If theres any other info you may need let me know, thanks for posting!
thouse tires are gona suck. is that all you have or you want to get them to work for a class or somthing? those are alot different then slicks

