Dynojet experiences/opinions.
Ryan
I've seen some stuff about the traveling motorcycle dyno's on speedvision...those seem to be pretty expensive....
<strong>I like the Mustang Dyno.</strong><hr></blockquote>
Can someone explain the major differences between the Mustang dyno and Dynojet? I've always wondered.
Ryan
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Dyno'ing between the three, the numbers are consistent with things like weather conditions playing the difference depsite any corrections.
I also feel the mustang dyno puts out wayyy to low of numbers.
Any comments on Dyno-only (with possible small installs, and n2o installs) shops?
Any bike guys here?
Ryan
You tune with a maft on a dyno or see if HPP3 tuning works, but that can be done at the track too. <img src="images/icons/grin.gif" border="0">
anyway...anymore experiences?? like tuning and paying by the hour? did the operator really tell you anything about your car/dyno? was anyone helpful (for no more than the cost of the dyno) in tuning the car?
Also, for you members more in touch with shops (ahhem ahhem Chris, Tony) how much is the average 3-run charge? and average number of dynos on any given day?
Thanks again
<strong>I don't see a whole of point to dynoing unless you have a wideband or are using it as part of a controlled test. I've gone to dyno days primarily to hang out.
You tune with a maft on a dyno or see if HPP3 tuning works, but that can be done at the track too. <img src="images/icons/grin.gif" border="0"> </strong><hr></blockquote>
The dyno helped me considerably in sorting out my PCM tuning issues without having to prep the car for racing (tires, suspension, etc,etc), driving to a track 75 miles away, possibly breaking something (I.E. blowing another clutch and grenading my rear end) only to "hope" my Auto-Tap logged whatever info I could get before breaking the car on it's trip down the track.
Once you add wideband O2 and data logging, it all gets a lot easier. Nothing but gravy.
If you want to talk consistency, ask your Dynojet owners about the spec racers. The little Escort engine powered guys. Small 4 cylinder engines that by regulation can only be provided by one manufacturer. You are disqualified if you crack open the engine. They dyno around 100-110RWHP. They made the rounds of Dynojet shops during their racing season and came up with some pretty interesting results. Dynoing in Kansas City, Colorado, Florida, and a couple of other places the variance between corrected numbers averaged 1%. Pretty damn close.
That kind of consistency plus track times gives us all a good head start. We know what to expect with any given modification. Sure, there are some guys out there on the bleeding edge making up things as they go. The far majority of us, however, are just taking what they've learned and running with it. With dynos, data logging, track times, and the Internet, building a fast car is a hell of a lot easier than it used to be.
[ November 16, 2001: Message edited by: DenzSS ]
[ November 16, 2001: Message edited by: DenzSS ]</p>
I really want to hear personnal opinions of dyno shops -- what you liked and didnt like, etc. also, any more hardware info on dynos is welcome.
Ryan
Here's the successful formula for running a dyno.
1) Dynojet with Wideband O2. Mustang dyno's MAY be better at some things, but everyone wants SAE numbers. Wideband is not necessary, but anyone who is serious wants it. Add wideband and the big guys will show up.
2) Reasonable price. A baseline run in Kansas City is $52 for 2-3 pulls.
3) Demand. If there are a bunch of dyno shops in your area, you're not going to make money.
Pretty simple.
<strong>The main problem with Mustang Dyno's is they do not correct to SAE.</strong><hr></blockquote>
not true
they will correct just fine. They are used as EPA test dynos after all.
I'm a big fan of the Mustang dyno. I've done all my tuning on one. I would much rather run the vehicle on a dyno that will supply a load that is close to real world "street" load.
In fact, i was at the shop last night w/ a buddy's car on the dyno. mustange dyno of course. The shop owner brought a very valid point to light.
For those of you that have used/seen/experience a real engine dyno think about it. All engine dyno stands consist of some type of loading device, ie water brake, eddy current brake, etc, and a torque arm/load cell assembly. They have the ability to apply variable load to the motor, step load points, rpm points, etc.
You will not see any engine stand that just accelerates a known mass.
Yes, a dynojet has its place. But for me, if i'm tuning my car i would much rather have a mustang dyno on hand.
just my .02
I'd love to get the car on a dynojet and see just how much higher my numbers are <img src="images/icons/wink.gif" border="0">
I just see a lot of people dynoing for the hell of it. But the track is much more fun. <img src="images/icons/smile.gif" border="0">
Back on topic, when we do dyno days, it is $50 - $75 for 3 pulls on a dynojet.


