High 11, Low 12 second cars DIG racing outside of Mexico.
#1
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A video I threw together of some of our dig races, regardless of failed launches, spinning...etc. High 11 to low 12 second cars dig racing outside of Agua Zarca, Mexico. All races are Dig to Car A Best Trap + Car B Best Trap divided by (2) to simulate a 1/4 mile. An H&H Racing and Got Dig? Production.
(Double click YouTube link and watch in HD)
YouTube
Streetfire
Hope you enjoy
(Double click YouTube link and watch in HD)
YouTube
Streetfire
Hope you enjoy
![Mr. Cool](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_cool.gif)
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#9
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am i the only one who noticed the mods that each car had in the video wasn't consistent throughout the video? for example, the M6 SS had H/C/E at one point and then just boltons, 3.73's and slicks... or the Lightning went from H/C/E with ported eaton at 15 psi to H/C/E with whipple at 15 psi... Just would like some clarification thats all.
#11
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am i the only one who noticed the mods that each car had in the video wasn't consistent throughout the video? for example, the M6 SS had H/C/E at one point and then just boltons, 3.73's and slicks... or the Lightning went from H/C/E with ported eaton at 15 psi to H/C/E with whipple at 15 psi... Just would like some clarification thats all.
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#12
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Your correct in saying that spinning aint winning/ a real race is a dig etc. BUT The only car that hooked was your gto. You where obviuosly racing cars with bad drivers and major traction problems. The lightning with the whipple setup is a 10 second truck hands down on slicks, and a bolt on gto shouldnt even come close to that(low 12 gto at best vs high 10 L) Anyway the next fastest car was the h/c camaro which also had major problems in traction and also i would say needs a driver mod. Not to be a dick but you should have lost every race that night, besides the ctsv race, if all traction problems were solved....Cool video, nice secluded roads to race on as well.