Mach 1 vs C6 Z06
#95
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...as opposed to the wealth of information you've generated and posted
over the past 2 and a half years.
I don't think LS1Tech would've gotten this far without your 0.35 posts per
day of cutting edge technical LSx information. Thanks for being such an
asset to the LSx community!![Winky](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_wink.gif)
over the past 2 and a half years.
I don't think LS1Tech would've gotten this far without your 0.35 posts per
day of cutting edge technical LSx information. Thanks for being such an
asset to the LSx community!
![Winky](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_wink.gif)
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#96
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I will qualify that with an example. Not exactly apples to apples but here it goes.
Friend of mine with a c6z that puts down ~535 ran a blown Viper that makes ~670 if I remember correctly. Put 2 cars on him on the punch and held it through the top of 4th.
My point was don't have to wait for boost to build and anytime you add FI you add weight. Just one example, but most of the time, Hp for Hp, NA cars are a little faster. Just from what I have seen, but I have far from seen it all.
Friend of mine with a c6z that puts down ~535 ran a blown Viper that makes ~670 if I remember correctly. Put 2 cars on him on the punch and held it through the top of 4th.
My point was don't have to wait for boost to build and anytime you add FI you add weight. Just one example, but most of the time, Hp for Hp, NA cars are a little faster. Just from what I have seen, but I have far from seen it all.
![Grin](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_grin.gif)
#97
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He does'nt have a Cobra, one of his ealier post's says he had a mach1 with a whipple. Mach1's already have solid axles & an alum. block that's about 250#'s right there, with a few other odds & ends like the control arm's/K-member that Unit mentioned it's not real hard to drop weight quick.
#98
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He does'nt have a Cobra, one of his ealier post's says he had a mach1 with a whipple. Mach1's already have solid axles & an alum. block that's about 250#'s right there, with a few other odds & ends like the control arm's/K-member that Unit mentioned it's not real hard to drop weight quick.
#99
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I will qualify that with an example. Not exactly apples to apples but here it goes.
Friend of mine with a c6z that puts down ~535 ran a blown Viper that makes ~670 if I remember correctly. Put 2 cars on him on the punch and held it through the top of 4th.
My point was don't have to wait for boost to build and anytime you add FI you add weight. Just one example, but most of the time, Hp for Hp, NA cars are a little faster. Just from what I have seen, but I have far from seen it all.![Grin](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_grin.gif)
Friend of mine with a c6z that puts down ~535 ran a blown Viper that makes ~670 if I remember correctly. Put 2 cars on him on the punch and held it through the top of 4th.
My point was don't have to wait for boost to build and anytime you add FI you add weight. Just one example, but most of the time, Hp for Hp, NA cars are a little faster. Just from what I have seen, but I have far from seen it all.
![Grin](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_grin.gif)
#100
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I will qualify that with an example. Not exactly apples to apples but here it goes.
Friend of mine with a c6z that puts down ~535 ran a blown Viper that makes ~670 if I remember correctly. Put 2 cars on him on the punch and held it through the top of 4th.
My point was don't have to wait for boost to build and anytime you add FI you add weight. Just one example, but most of the time, Hp for Hp, NA cars are a little faster. Just from what I have seen, but I have far from seen it all.![Grin](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_grin.gif)
Friend of mine with a c6z that puts down ~535 ran a blown Viper that makes ~670 if I remember correctly. Put 2 cars on him on the punch and held it through the top of 4th.
My point was don't have to wait for boost to build and anytime you add FI you add weight. Just one example, but most of the time, Hp for Hp, NA cars are a little faster. Just from what I have seen, but I have far from seen it all.
![Grin](https://ls1tech.com/forums/images/smilies/LS1Tech/gr_grin.gif)
there are also other factors like cost and drivability. drivability on high hp n/a motors plummets as power goes up. gotta include the bottle also, light and cheap way to make power.
n/a is cool but on the street its run what you brung and i'll take full advantage, doesnt matter if its got 10 turbos 2 superchargers and a bottle, fast is fast and ETs dont include mods